Disposable-First Architecture: Build Fast, Kill Faster [ukr]

How to design architecture for a product that already has a successful production environment, but where you still want to launch startup-like initiatives inside it? How do you avoid breaking a stable system, keep user trust, and at the same time give the business room for experiments?

  • Painful cases of “heavy features” that didn’t stick
  • How we turned the business desire for “more and faster” into architecture
  • A successful case of fast features: Secret Boxes in Expirenza
  • Problems that came after the success of a “temporary” feature
  • Shifting the development team’s mindset

Oleksandr Khomenko
Solution Architect, mono
  • Oleksandr is part of the large mono team; he works as a Solution Architect on the monomarket project and has also contributed to Expirenza by mono
  • His focus areas include platform architecture, feature delivery, observability, and incident management
  • With over 10 years in IT, he has worked on both complex B2B and high-load B2C/fintech products. He knows how to balance business needs with solution stability
  • He loves cats, Java, and good food
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